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Article Effectiveness of Game-Based Teaching Method on Nursing Students' Knowledge of Enhanced Recovery After Surgery (ERAS)(Dubai Iranian Hosp, 2024) Abumettleq, Ibrahim S. S.; Bayraktar, Nurhan; Dikmen, Burcu ToturBackground and Objectives: The technology was created by humans; it is also innovative when teachers use it in the classroom. Teachers can now use media in a variety of ways to accommodate different learning styles thanks to new technologies, including animation, live video, gaming, and more. The study aimed to assess how well the game-based learning approach enhanced the students' understanding of Enhanced Recovery After Surgery (ERAS). Methods: This study was structured utilizing a quasi-experimental design applied with pre-and post-test assessments. The study was conducted by a nursing faculty at the "[blinded for review]".Using the census method, the students were randomly assigned to either the experimental or control groups (each consisting of 80 and 40 players). On March 18, 2022, the study was conducted at a North Cyprus nursing faculty. Both computers and phones can use the Kahoot app, which is used to play the game. Results: The study conclusions demonstrated that following the instructional intervention using game-based learning, students' performance improved in terms of the overall mean scores of all Enhanced Recovery After Surgery (ERAS). Conclusion: Our results generally demonstrate that game-based learning improves the standard of instruction for the students. However, our results show that the game-based teaching method enhances nursing students' comprehension of Enhanced Recovery After Surgery (ERAS), and the method could be useful in developing lesson plans for nursing education and nursing schools.Master Thesis Üniversite Öğrencilerinin Menstruasyona İlişkin Tutumlarının ve Hijyen Alışkanlıklarının Belirlenmesi(2024) Şahin, Dilara; Bayraktar, NurhanBu çalışma, üniversite öğrencilerinin menstruasyona ilişkin tutumlarının ve hijyen alışkanlıklarının belirlenmesi amacı ile gerçekleştirilmiş tanımlayıcı bir araştırmadır. Çalışmaya Atılım Üniversitesinde Sağlık Bilimleri Fakültesi Hemşirelik Bölümü ve İşletme Fakültesinde öğrenim gören araştırmaya katılmayı kabul eden 151 kişi dahil edilmiştir. Veriler Etik Kurul onayının alınmasının ardından 1 Kasım 2023 ile 1 Ocak 2024 arasında, Tanıtıcı Bilgi Formu, Genital Hijyen Davranışları Ölçeği ve Menstruasyon Tutum Ölçeği kullanılarak toplanmıştır. Araştırmaya katılan öğrencilerin, %90.7'sinin menstruasyon öncesi bilgi aldığı, bilgi kaynağının çoğunlukla (%85.5) anne olduğu belirlenmiştir. Öğrencilerin, Genital Hijyen Davranışları Ölçeği toplam puan ortalamaları 95.76 (Min-Maks: 41.00-114.00) ve Menstruasyon Tutum Ölçeği toplam puan ortalamaları 2.57 (Min-Maks: 1.29-3.45) bulunmuştur. Katılımcıların Genital Hijyen Davranışları Ölçeği toplam puan ortalamaları ile Menstruasyon Tutum Ölçeği toplam puan ortalamaları arasında ilişki saptanmamıştır. Fakat Genital Hijyen Davranışları Ölçeği anormal bulgu farkındalığı alt boyut puanı ile Menstruasyon Tutum Ölçeği toplam puanı ve Menstruasyon Tutum Ölçeği -doğal bir olgu olarak menstruasyon alt boyut puan arasında pozitif yönlü ve zayıf düzeyde anlamlı ilişki belirlenmiştir. Araştırmadan elde edilen sonuçlar doğrultusunda, toplumda menstruasyona ilişkin olumlu tutum geliştirmeye yönelik politikalar ve çok yönlü stratejiler geliştirilmesi önerilmektedir.Article Citation - WoS: 3Citation - Scopus: 4Comparison of the Escape Room and Storytelling Methods in Learning the Stress Response: a Randomized Controlled Pilot Study(Elsevier Sci Ltd, 2025) Dogu, Nilgun; Boztepe, Handan; Topal, Cansu Akdag; Sonmez, Munevver; Yuceer, Bugse; Bayraktar, NurhanAim: The purpose of this study was to evaluate the effect of the Escape Room and Storytelling methods on nursing students' learning about the topic of stress response. Background: It is recommended that new generations be trained using innovative teaching methods that differ from traditional teaching methods. The Escape Room and Storytelling methods are among the techniques that have been used and recommended for this purpose. Design: The study was conducted with a randomized, controlled design. Methods: Thirty-five (n = 35) second-year undergraduate nursing students were randomly divided into two groups, one group was trained on stress response using the Escape Room method, while the other group was trained using the Storytelling method. Focus-group interviews were conducted with the students after the interventions. Results: There was a significant difference between the groups in terms of the median post-intervention knowledge assessment score. It was determined that the students in the Escape Room group scored significantly higher than those in the Storytelling group (p < 0.05) Conclusions: The use of these methods, which ensure the active participation of students and increase their motivation, effectively contributes to meeting the educational needs of students and increases their level of satisfaction.
