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Article Citation - Scopus: 1A User Task Design Notation for Improved Software Design(PeerJ Inc., 2021) Ozcan,E.; Topalli,D.; Tokdemir,G.; Cagiltay,N.E.System design is recognized as one of the most critical components of a software system that bridges system requirements and coding. System design also has a significant impact on testing and maintenance activities, and on further improvements during the lifespan of the software system. Software design should reflect all necessary components of the requirements in a clear and understandable manner by all stakeholders of the software system. To distinguish system elements, separation of concerns in software design is suggested. In this respect, identification of the user tasks, i.e., the tasks that need to be performed by the user, is not currently reflected explicitly in system design documents. Our main assumption in this study is that software quality can be improved significantly by clearly identifying the user tasks from those that need to be performed by the computer system itself. Additionally, what we propose has the potential to better reflect the user requirements and main objectives of the system on the software design and thereby to improve software quality. The main aim of this study is to introduce a novel notation for software developers in the frame of UML Activity Diagram (UMLAD) that enables designers to identify the user tasks and define them separately from the system tasks. For this purpose, an extension of UML-AD, named UML-ADE (UML-Activity Diagram Extended) was proposed. Afterwards, it was implemented in a serious game case for which the specification of user tasks is extremely important. Finally, its effectiveness was analyzed and compared to UML-AD experimentally with 72 participants. The defect detection performance of the participants on both diagrams with two real-life serious game scenarios was evaluated. Results show a higher level of understandability for those using UML-ADE, which in turn may indicate a better design and higher software quality. The results encourage researchers to develop specific design representations dedicated to task design to improve system quality and to conduct further evaluations of the impact of these design on each of the above mentioned potential benefits for the software systems. © Copyright 2021 Ozcan et al.Conference Object A Mobile Application Flow Representation for Mutual Understanding of It and Healthcare Professionals(2013) Erturan,Y.N.; Bilgen,S.; Tokdemir,G.; Cagiltay,N.E.; Yildiz,E.; Özcebe,E.Ever since mobile applications were developed and became popular, they have started to take part in almost every field of our lives. Healthcare is one of the most popular fields that mobile applications have become a part of. However, development of mobile healthcare applications requires an inter-disciplinary work on which people from different domains should communicate. To do so efficiently, mobile application instructions should be provided as clearly as possible so that mutual understanding can be achieved. This study, aims to provide a methodology to provide the common grounds for healthcare and IT specialists so that to improve the satisfaction level of all the stakeholders of the system from the provided IT services and the end-user interfaces. In other words, by providing a better communication medium for the stakeholders during the design phase, we believe that software development process will be improved, so do their satisfaction from the developed system. © 2013 Springer-Verlag.Conference Object Multimodal Interaction Flow Representation for Ubiquitous Environments - Mif: a Case Study in Surgical Navigation Interface Design(Springer Verlag, 2015) Tokdemir,G.; Altun,G.; Cagiltay,N.E.; Maras,H.H.; Borcek,A.O.With the advent of technology, new interaction modalities became available which augmented the system interaction. Even though there are vast amount of applications for the ubiquitous devices like mobile agents, smart glasses and wearable technologies, many of them are hardly preferred by users. The success of those systems is highly dependent on the quality of the interaction design. Moreover, domain specific applications developed for these ubiquitous devices involve detailed domain knowledge which normally IT professionals do not have, which may involve a substantial lack of quality in the services provided. Hence, effective and high quality domain specific applications developed for these ubiquitous devices require significant collaboration of domain experts and IT professionals during the development process. Accordingly, tools to provide common communication medium between domain experts and IT professionals would provide necessary medium for communication. In this study, a new modelling tool for interaction design of ubiquitous devices like mobile agents, wearable devices is proposed which includes different interaction modalities. In order to better understand the effectiveness of this newly proposed design tool, an experimental study is conducted with 11 undergraduate students (novices) and 15 graduate students (experienced) of Computer Engineering Department for evaluating defect detection performance for the defects seeded into the interface design of a neuronavigation device. Results show that the defects were realized as more difficult for the novices and their performance was lower compared to experienced ones. Considering the defect types, wrong information and wrong button type of defects were recognized as more difficult. The results of this study aimed to provide insights for the system designers to better represent the interaction design details and to improve the communication level of IT professionals and the domain experts. © Springer International Publishing Switzerland 2015.Article Investigation of Emerging Trends in the E-Learning Field Using Latent Dirichlet Allocation(2021) Gurcan,F.; Ozyurt,O.; Cagiltay,N.E.E-learning studies are becoming very important today as they provide alternatives and support to all types of teaching and learning programs. The effect of the COVID-19 pandemic on educational systems has further increased the significance of e-learning. Accordingly, gaining a full understanding of the general topics and trends in e-learning studies is critical for a deeper comprehension of the field. There are many studies that provide such a picture of the e-learning field, but the limitation is that they do not examine the field as a whole. This study aimed to investigate the emerging trends in the e-learning field by implementing a topic modeling analysis based on latent Dirichlet allocation (LDA) on 41,925 peer-reviewed journal articles published between 2000 and 2019. The analysis revealed 16 topics reflecting emerging trends and developments in the e-learning field. Among these, the topics “MOOC,” “learning assessment,” and “elearning systems” were found to be key topics in the field, with a consistently high volume. In addition, the topics of “learning algorithms,” “learning factors,” and “adaptive learning” were observed to have the highest overall acceleration, with the first two identified as having a higher acceleration in recent years. Going by these results, it is concluded that the next decade of e-learning studies will focus on learning factors and algorithms, which will possibly create a baseline for more individualized and adaptive mobile platforms. In other words, after a certain maturity level is reached by better understanding the learning process through these identified learning factors and algorithms, the next generation of e-learning systems will be built on individualized and adaptive learning environments. These insights could be useful for e-learning communities to improve their research efforts and their applications in the field accordingly. © 2021. International Review of Research in Open and Distance Learning. All Rights Reserved.Article Citation - Scopus: 64Investigation of Emerging Trends in the E-Learning Field Using Latent Dirichlet Allocation(2021) Gurcan,F.; Ozyurt,O.; Cagiltay,N.E.E-learning studies are becoming very important today as they provide alternatives and support to all types of teaching and learning programs. The effect of the COVID-19 pandemic on educational systems has further increased the significance of e-learning. Accordingly, gaining a full understanding of the general topics and trends in e-learning studies is critical for a deeper comprehension of the field. There are many studies that provide such a picture of the e-learning field, but the limitation is that they do not examine the field as a whole. This study aimed to investigate the emerging trends in the e-learning field by implementing a topic modeling analysis based on latent Dirichlet allocation (LDA) on 41,925 peer-reviewed journal articles published between 2000 and 2019. The analysis revealed 16 topics reflecting emerging trends and developments in the e-learning field. Among these, the topics “MOOC,” “learning assessment,” and “elearning systems” were found to be key topics in the field, with a consistently high volume. In addition, the topics of “learning algorithms,” “learning factors,” and “adaptive learning” were observed to have the highest overall acceleration, with the first two identified as having a higher acceleration in recent years. Going by these results, it is concluded that the next decade of e-learning studies will focus on learning factors and algorithms, which will possibly create a baseline for more individualized and adaptive mobile platforms. In other words, after a certain maturity level is reached by better understanding the learning process through these identified learning factors and algorithms, the next generation of e-learning systems will be built on individualized and adaptive learning environments. These insights could be useful for e-learning communities to improve their research efforts and their applications in the field accordingly. © 2021. International Review of Research in Open and Distance Learning. All Rights Reserved.Article Citation - Scopus: 10Eye-Hand Coordination Patterns of Intermediate and Novice Surgeons in a Simulation-Based Endoscopic Surgery Training Environment(International Group for Eye Movement Research, 2018) Topalli,D.; Cagiltay,N.E.Endoscopic surgery procedures require specific skills, such as eye-hand coordination to be developed. Current education programs are facing with problems to provide appropriate skill improvement and assessment methods in this field. This study aims to propose objective metrics for hand-movement skills and assess eye-hand coordination. An experimental study is conducted with 15 surgical residents to test the newly proposed measures. Two computer-based both-handed endoscopic surgery practice scenarios are developed in a simulation environment to gather the participants’ eye-gaze data with the help of an eye tracker as well as the related hand movement data through haptic interfaces. Additionally, participants’ eye-hand coordination skills are analyzed. The results indicate higher correlations in the intermediates’ eye-hand movements compared to the novices. An increase in intermediates’ visual concentration leads to smoother hand movements. Similarly, the novices’ hand movements are shown to remain at a standstill. After the first round of practice, all participants’ eye-hand coordination skills are improved on the specific task targeted in this study. According to these results, it can be concluded that the proposed metrics can potentially provide some additional insights about trainees’ eye-hand coordination skills and help instructional system designers to better address training requirements. © 2018. All Rights Reserved.Review Citation - Scopus: 7A Systematic Review and Mapping of the Literature of Virtual Reality Studies in Earth Science Engineering Education(Duzce University, Faculty of Education, 2021) Özyurt,Ö.; Cagiltay,N.E.; Özyurt,H.; Akgun,A.Today, earth sciences engineering education programs face with serious problems. It is often not possible to provide experience on different geographical environments or materials. Considering these problems of earth science related engineering education programs, virtual reality environment potentially can provide technology enhanced training alternatives. However, in the literature there are not many studies showing how virtual reality can enhance the earth science related engineering education programs. Accordingly, the aim of this mapping of the literature and systematic review study is to explore studies dealing with virtual reality in the earth sciences engineering education programs. Through a rigorous screening process, the first search in the Scopus database provided 150 studies, where 19 of them were selected in the course of this study and the mapping of the literature report was drawn with all these articles. Additionally, with seven of these articles a systematic review is conducted. The mapping of the literature report shows that studies on this topic have increased in recent years and have been published in a variety of journals. The number of China and USA origins studies are remarkable among the examined studies, which are predominantly in the fields of mining engineering and geological engineering. As a result of the in-depth analyses, the systematic review report indicates that virtual reality applications in the earth sciences engineering education positively contribute to the learning outcomes and experiences of students/trainees from different perspectives. © 2021, Duzce University, Faculty of Education. All rights reserved.

