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Now showing 1 - 10 of 21
  • Conference Object
    Citation - Scopus: 4
    Analysis of B2c Mobile Application Characteristics and Quality Factors Based on Iso 25010 Quality Model
    (Springer Verlag, 2014) Yildiz,E.; Bilgen,S.; Tokdemir,G.; Cagiltay,N.E.; Erturan,Y.N.
    The number of mobile applications in mobile market has rapidly increased as new technology and new devices are emerging at remarkable speed which shows mobile applications have an important role in every field of our life. Among those, even some of the mobile applications have a long time life as end-users use those effectively, some of them fail to do so that prevents the companies to reach from their aim. The main reason of that problem results from the quality of the mobile applications. Although there are some methods and metrics to analyze the quality of mobile applications, they have lack of criteria since they are mostly based on ISO 9126 quality model factors which are invalid anymore. This study aims to analyze both mobile commerce applications' characteristics and quality factors and sub-factors based on ISO 25010 product quality model. Accordingly a quality model is proposed by analysis performed by a group of experts from the mobile software development area. The results of this study aims to help developing more qualified and effective mobile applications from developer perspective. © 2014 Springer International Publishing.
  • Conference Object
    Citation - Scopus: 4
    Quantum Machine Learning in Intrusion Detection Systems: a Systematic Mapping Study
    (Springer Science and Business Media Deutschland GmbH, 2024) Faker,O.; Cagiltay,N.E.
    The integration between quantum computing (QC) and machine learning algorithms (ML) aims to speed up computing processes and increase model accuracy rates, and this is what led developers and researchers to exploit this feature to study improving the performance of intrusion detection systems (IDSs). In this work, we present a systematic mapping review (SMR) of the most important works in the field of using quantum machine learning (QML) to increase the efficiency of anomaly detection techniques, which depend mainly on ML. After defining and applying the research methodology, the preliminary search results amounted to 240 studies from four databases. According to the exclusion and inclusion reports, we obtained 21 main studies. After reviewing and analyzing the results, the four research questions were answered. The review focused on the development of integration of intrusion detection systems with QML, the characteristics of such integration, increasing the efficiency of ML algorithms, and future research opportunities in this field. © The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2024.
  • Conference Object
    Simulation Based Surgical Education Programs and Hand Performance;
    (Institute of Electrical and Electronics Engineers Inc., 2017) Eyuboglu,B.G.; Topalli,D.; Cagiltay,N.E.; Tonbul,G.
    The performance of the left- and right-hands of a person may be different from each other. In general, people use one hand with a superior performance compared to the other hand where that hand is preferred for performing daily activities. It is critical to understand their preference for right or left hand use, especially in cases where the skills should be improved to use both hands precisely in activities required special abilities such as endoscopic surgical operations. A better understanding of these cases will improve the quality of existing surgical education programs, and make a major contribution specifically in designing, improving and managing of simulation-based instructional technologies. In this study, the right- and left-hand preferences (handedness) of people are analyzed from the literature and a simulation-based experimental study is conducted in order to examine the performance differences of the participants while using their right and left hands. The results of this study aimed to guide the curriculum designers and instructional system developers for better designing and developing simulation-based surgical education programs. © 2016 IEEE.
  • Conference Object
    Citation - Scopus: 1
    How Engineers Understand Entity Relationship Diagrams (erd): Insights From Eye Tracker Data
    (IADIS, 2012) Tokdemir,G.; Cagiltay,N.E.; Kilic,O.
    Entity Relationship Diagram (ERD) is one of the main tools used in software design process. This representation enables software engineers to understand system data requirements at a more comprehensive level. Designing and understanding of ERD and hence system data requirements is a critical issue for the success of software projects. In this study we are introducing an experiment environment which would be used to understand the behaviors of software engineers during designing and understanding these representations. This experimental setting is planned to be used to measure the software engineers' performance during ERD defect detection process. We believe such an environment can be used to develop some reviewing guidelines for the software engineers to improve their reviewing process in ERD which in turn will provide some tools for the educators to improve design and review skills of future software engineers. The results of this study would also provide recommendations for the researchers in similar experiments. © 2012 IADIS.
  • Conference Object
    Technology Enhanced Surgery Education Environments: Requirements and System Models
    (Caltek s.r.l., 2013) Cereci,I.; Cagiltay,N.E.; Berker,M.
    Minimal invasive surgery (MIS), performed by techniques such as laparoscopic and endoscopic approaches are becoming very popular because of their minimum damage on patient and improved success rates. Since those operations have some limited access to the operational area, the surgeons who are expected to perform those operations need some specific skills and they have to go through an exhaustive training process. Today, MIS education and training programs are faced with serious problems. In this study first problems of those programs are be discussed. Then the technological solutions to address those problems are discussed and analyzed. This study aims to help the educators in this field to address right technology to improve their educational environments and the technical people to better address problems of those educational environments and develop enhanced and integrated solutions specific to this field.
  • Conference Object
    Citation - Scopus: 2
    Personality Type Indicator Models in Serious Games: a Case Study in a Surgical Navigation Game
    (Institute of Electrical and Electronics Engineers Inc., 2015) Menekse,G.G.; Cagiltay,N.E.; Ozcelik,E.
    Serious games are a popular concept in both the research and commercial areas. It is agreed that the concept refers to the use of computer games without the main purpose of pure entertainment. In addition to being entertaining, they have some additional educational or training objectives as well. Serious games are used in different areas such as military, government, educational, corporate, and healthcare. However, according to their individual differences, it is not always possible to provide such an educational environment that fits expectations and preferences of all audience. Hence, personalization is becoming an essential issue in serious game environments, which focus on a human-centered paradigm aiming to provide adaptive and personalized services to the users according to the context. However, how such a personalization should be affectively implemented in the design of serious games is a challenge. This study aims to better understand the affect of personality types on game play. For this purpose, a game-based simulation environment which also records all details of the player during the performance of several tasks in the game play was used. Twenty nine students were asked to play the simulation game. Additionally, their personality types were collected based on the theory of psychological types by Carl Jung, the Myers-Briggs Type Indicator (MBTI) which measures personality preferences as defined by Four Dichotomous pairs of mental functions or attitudes. The correlation between these personality types and individual performance measures of players during the game play was analyzed. However no significant correlation between game parameters and the players' personality types has been recorded. This may be because of the limited number of participants that need to be examined in the future studies. © 2015 IEEE.
  • Conference Object
    How Assessment System of an Open Source Learning Management System Can Be Integrated To a Remote Laboratory Application? Problems and Solutions
    (2007) Aydin,C.C.; Cagiltay,N.E.
    Most of the education programs need an assessment system for formative and summative evaluation purposes. Similarly, in the ERRL project which is a distance remote radio frequency laboratory application, assessment system is required. However, developing an assessment system cost is very high and requires some extra time for testing and development purposes. Open source systems provide these services in a standard way. Since the source is open, it is possible to make some modifications to better adapt these systems to the requirements of developed systems. Similarly, in the Moodle part of the system we need to integrate the test and the experiment platforms. In order to better guide the learners in the system, they should take some tests about the devices and the theoretical content included in the system. It is important to prevent users who do not have the enough knowledge directed to the experiments platform. These testing requirements should be integrated into the remote laboratory system, so that, the learners should not need to jump between different systems and interfaces. This article presents implementation process of open source Learning Management System software's assessment module to a remote laboratory application and it also discusses the advantages, disadvantages of using an open source Web based assessment system. © 2007 IEEE.
  • Conference Object
    Insights From Eye-Movement Events in an Educational Computer-Based Environment (ece) for Endo-Neurosurgery Training Considering Gender, Hand Condition and Scenario Effects
    (Institute of Electrical and Electronics Engineers Inc., 2018) Dalveren,G.G.M.; Cagiltay,N.E.
    Surgical residents of endo-neurosurgery are required to develop several surgical skills such as eye-hand coordination, ability to use both hand coordination, and depth perception. During the process of gaining these skills, there are several effective factors on the individual performance such as gender, nature of the scenarios and hand condition that can be important to better organize appropriate training programs. Earlier studies show that, surgeons' mental workload show differences according to the difficulty levels of the tasks and hand conditions during the operations. Also there are some evidences showing that male surgeons performing the surgical tasks with a better performance compared to the females. However, in the literature there are not many studies conducted to better understand these effects by analyzing the eye-movements on simulation-based surgical training environments. This study aims to understand the mental workload and gender differences from fixation number and fixation duration eye-movement events. In this study four different computer-based-simulation scenarios which are developed for an Educational Computer-based-simulation Environment (ECE) for endo-neurosurgery training have been performed by 23 (3 female) surgical residents. Participants have performed each scenario in different hand conditions (dominant, non-dominant and both hand). While surgical residents were performing the scenarios their eye-movements were recorded by an eye-tracker. The Binocular Individual Threshold (BIT) classification algorithm was used for eye-movement event classification. According to the results of fixation number and fixation duration events in these four scenarios, hand conditions, scenario fidelity levels and gender are found to be important factors that make changes on mental workload of surgical residents. It can be concluded that, in non-dominant and both hand conditions mental workload increases according to the dominant hand condition. Additionally results show that scenario fidelity levels and gender have an effect on the eye-movements of surgical residents. © 2018 IEEE.
  • Conference Object
    Citation - Scopus: 5
    An Rfid Based Location Finding and Tracking With Guidance
    (2008) Oktem,R.; Aydin,E.U.; Cagiltay,N.E.
    This paper tackles an RFID based location finding and tracking system. The system is an integral part of a navigation aid being developed for guiding visually disabled people in a store. The aid is composed of a portable hardware interface unit, a standalone RFID unit, and a central processing unit. The units interact via wireless communication to locate the position of the user in a known indoor environment and tracking his/her movement. An active RFID tag helps to estimate the location of a user and the user is guided to follow a route accordingly, via a tactile compass. The system uses RF signal strengths and is based on Bayes Decision Theory. Initial simulation results with the system prove promising for location finding and tracking, especially when the tracked person is guided by a system. © 2008 IEEE.
  • Conference Object
    Citation - Scopus: 7
    How Content Management Problem of a Remote Laboratory System Can Be Handled by Integrating an Open Source Learning Management System? Problems and Solutions
    (2007) Özdoǧru,B.; Cagiltay,N.E.
    This paper represents the design and implementation of the integration process of an open source learning management system (LMS) to the remote laboratory platform. The reason of using a learning management system is to prevent the problems which can be seen in the learner side of the remote laboratory systems. However, since using a learning management system such as Moodle can handle the learner problems, since it is a separate system, there are still other problems to be handled such as integrating it with the other parts of remote laboratory systems. This study explores the background information of LMS, the problems faced while integrating Moodle to remote laboratory applications, the chosen content management systems' architecture, our architecture for integrating Moodle with the remote laboratory system and the solutions we propose for the problems. © 2007 IEEE.