Effectiveness of game-based virtual reality phone application and online education on knowledge, attitude and compliance of standard precautions among nursing students
dc.authorid | Jarrar, Mu'taman/0000-0001-7748-2069 | |
dc.authorid | AL-Bsheish, Mohammad/0000-0003-2698-8101 | |
dc.authorid | Alsyouf, Adi Mohammad Ramzi/0000-0002-4672-8991 | |
dc.authorid | Aldhmadi, Badr K./0000-0002-3012-5766 | |
dc.authorid | AL-Mugheed, khalid/0000-0001-9727-7804 | |
dc.authorscopusid | 57201069543 | |
dc.authorscopusid | 6603477493 | |
dc.authorscopusid | 57203907881 | |
dc.authorscopusid | 57202434388 | |
dc.authorscopusid | 57218367309 | |
dc.authorscopusid | 57437797000 | |
dc.authorscopusid | 57437797000 | |
dc.authorwosid | Jarrar, Mu'taman/T-7227-2018 | |
dc.authorwosid | Aldhmadi, Badr/AAV-7249-2021 | |
dc.authorwosid | AL-Bsheish, Mohammad/AAD-6995-2021 | |
dc.authorwosid | Alsyouf, Adi Mohammad Ramzi/B-6544-2019 | |
dc.authorwosid | Aldhmadi, Badr K./HKV-9727-2023 | |
dc.authorwosid | AL-Mugheed, khalid/GQP-4750-2022 | |
dc.contributor.author | Al-Mugheed, Khaild | |
dc.contributor.author | Bayraktar, Nurhan | |
dc.contributor.author | Al-Bsheish, Mohammad | |
dc.contributor.author | AlSyouf, Adi | |
dc.contributor.author | Aldhmadi, Badr K. | |
dc.contributor.author | Jarrar, Mu'taman | |
dc.contributor.author | Alkhazali, Moath | |
dc.contributor.other | Nursing | |
dc.date.accessioned | 2024-07-05T15:24:00Z | |
dc.date.available | 2024-07-05T15:24:00Z | |
dc.date.issued | 2022 | |
dc.department | Atılım University | en_US |
dc.department-temp | [Al-Mugheed, Khaild] Near East Univ, Fac Nursing, Surg Nursing Dept, Nicosia, Cyprus; [Bayraktar, Nurhan] Atilim Univ, Nursing Dept Kizilcasar Mahallesi, Sch Hlth Sci, Ankara, Turkey; [Al-Bsheish, Mohammad] Batterjee Med Coll, Healthcare Management Dept, Jeddah, Saudi Arabia; [AlSyouf, Adi] King Abdulaziz Univ, Dept Managing Hlth Serv & Hosp, Coll Business COB, Fac Business Rabigh, Jeddah, Saudi Arabia; [Aldhmadi, Badr K.] Univ Hail, Dept Hlth Management, Coll Publ Hlth & Hlth Informat, Hail, Saudi Arabia; [Jarrar, Mu'taman] Imam Abdulrahman Bin Faisal Univ, Coll Med, Vice Deanship Qual & Dev, Dammam, Saudi Arabia; [Jarrar, Mu'taman] King Fahd Hosp Univ, Med Educ Dept, Al Khobar, Saudi Arabia; [Alkhazali, Moath] European Univ Lefke, Fac Nursing, Surg Nursing Dept, Nicosia, Lefke, Cyprus | en_US |
dc.description | Jarrar, Mu'taman/0000-0001-7748-2069; AL-Bsheish, Mohammad/0000-0003-2698-8101; Alsyouf, Adi Mohammad Ramzi/0000-0002-4672-8991; Aldhmadi, Badr K./0000-0002-3012-5766; AL-Mugheed, khalid/0000-0001-9727-7804 | en_US |
dc.description.abstract | Game-based virtual reality phone applications can create a realistic environment to prepare for clinical applications and improve students' knowledge of and compliance with standard precautions. An experimental study was performed among 126 nursing students' from the third and fourth nursing levels to determine the effect of online education and game-based virtual reality phone applications related to standard precautions. Students were divided randomly into two groups; the experimental group used online education and game-based virtual reality phone applications, while the control group used traditional education. The study was performed between July and August 2019 to prevent clashes with lectures and midterm and final examinations. A tool package including knowledge, attitude, and compliance with standard precautions was used in pre-and post-tests among nursing students. The results showed that the knowledge of, attitudes towards, and compliance with standard precautions differed between the two groups. The performance of the experimental group of nursing students significantly improved with online instruction and game-based virtual reality phone applications. This study demonstrated the effectiveness of online education and game-based virtual reality phone application among nursing students. | en_US |
dc.identifier.citation | 13 | |
dc.identifier.doi | 10.1371/journal.pone.0275130 | |
dc.identifier.issn | 1932-6203 | |
dc.identifier.issue | 11 | en_US |
dc.identifier.pmid | 36327261 | |
dc.identifier.scopus | 2-s2.0-85141889644 | |
dc.identifier.scopusquality | Q1 | |
dc.identifier.uri | https://doi.org/10.1371/journal.pone.0275130 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14411/2370 | |
dc.identifier.volume | 17 | en_US |
dc.identifier.wos | WOS:000925067300014 | |
dc.identifier.wosquality | Q2 | |
dc.institutionauthor | Bayraktar, Nurhan | |
dc.language.iso | en | en_US |
dc.publisher | Public Library Science | en_US |
dc.relation.publicationcategory | Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı | en_US |
dc.rights | info:eu-repo/semantics/openAccess | en_US |
dc.subject | [No Keyword Available] | en_US |
dc.title | Effectiveness of game-based virtual reality phone application and online education on knowledge, attitude and compliance of standard precautions among nursing students | en_US |
dc.type | Article | en_US |
dspace.entity.type | Publication | |
relation.isAuthorOfPublication | 2de7089d-00df-41f2-8c32-e4461b1350a5 | |
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