Users' Behavioral Strategies Toward Mobile App Problems: Fight or Flight

dc.authorscopusid16238894800
dc.authorscopusid56422190200
dc.contributor.authorInal, Yavuz
dc.contributor.authorHacaloglu, Tuna
dc.contributor.otherInformation Systems Engineering
dc.date.accessioned2024-07-05T15:28:23Z
dc.date.available2024-07-05T15:28:23Z
dc.date.issued2019
dc.departmentAtılım Universityen_US
dc.department-temp[Inal, Yavuz] Univ Bergen, Dept Informat Sci & Media Studies, Bergen, Norway; [Hacaloglu, Tuna] Atilim Univ, Informat Syst Engn, Ankara, Turkeyen_US
dc.description.abstractIn this paper, we identify two distinct behavioral strategies for dealing with problems encountered in the use of mobile apps - fight or flight. In the fight strategy, individuals do not give up using an app when faced with a problem; rather, they experiment with different ways to cope with that problem, whereas the flight strategy refers to the user's decision to uninstall an app when they encounter a problem and/or their intention to use an alternative app. These strategies were identified from an analysis of documents, which forty-two users reported, and can be used to understand how users deal with encountered problems. The participants were asked to use a mobile app of their choice for one week and report the behavioral strategies they utilized to counter problems they experienced. According to the findings obtained from content analysis, the most reported complaints concerned the categories of interface design, functional error, feature request, and feature removal. The participants who complained about functional errors, frustrating features, and slow application speed stopped using the app (flight behavior) whereas those that were dissatisfied with the interface, a missing feature or the content of the app continued to use the app and tried to overcome the problems (fight behavior).en_US
dc.identifier.citation2
dc.identifier.doi10.1007/978-3-030-29374-1_4
dc.identifier.endpage49en_US
dc.identifier.isbn9783030293741
dc.identifier.isbn9783030293734
dc.identifier.issn0302-9743
dc.identifier.issn1611-3349
dc.identifier.scopus2-s2.0-85072890819
dc.identifier.startpage37en_US
dc.identifier.urihttps://doi.org/10.1007/978-3-030-29374-1_4
dc.identifier.urihttps://hdl.handle.net/20.500.14411/2790
dc.identifier.volume11701en_US
dc.identifier.wosWOS:000611600800004
dc.institutionauthorHacaloğlu, Tuna
dc.institutionauthorİnal, Yavuz
dc.language.isoenen_US
dc.publisherSpringer international Publishing Agen_US
dc.relation.ispartof18th IFIP WG 6.11Conference on e-Business, e-Services, and e-Society (I3E) -- SEP 18-20, 2019 -- Norwegian Univ Sci & Technol, Fac Informat Technol & Elect Engn, Dept Comp, Trondheim, NORWAYen_US
dc.relation.ispartofseriesLecture Notes in Computer Science
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectUser behavioren_US
dc.subjectBehavioral strategyen_US
dc.subjectHuman-Computer interactionen_US
dc.subjectMobile interface designen_US
dc.subjectMobile appsen_US
dc.subjectFight or flighten_US
dc.titleUsers' Behavioral Strategies Toward Mobile App Problems: Fight or Flighten_US
dc.typeConference Objecten_US
dspace.entity.typePublication
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relation.isAuthorOfPublicatione575b0d0-7130-4b41-a233-a279de2c50b1
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relation.isOrgUnitOfPublication.latestForDiscoverycf0fb36c-0500-438e-b4cc-ad1d4ef25579

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