Construct and face validity of the educational computer-based environment (ECE) assessment scenarios for basic endoneurosurgery skills

dc.authoridOzcelik, Erol/0000-0003-0370-8517
dc.authoridŞengül, Gökhan/0000-0003-2273-4411
dc.authoridCagiltay, Nergiz/0000-0003-0875-9276
dc.authorscopusid16237826800
dc.authorscopusid26424777100
dc.authorscopusid8402817900
dc.authorscopusid55920860500
dc.authorwosidOzcelik, Erol/AAD-4252-2019
dc.authorwosidŞengül, Gökhan/AAA-2788-2022
dc.authorwosidCagiltay, Nergiz/O-3082-2019
dc.authorwosidSengul, Gokhan/G-8213-2016
dc.contributor.authorCagiltay, Nergiz Ercil
dc.contributor.authorOzcelik, Erol
dc.contributor.authorSengul, Gokhan
dc.contributor.authorBerker, Mustafa
dc.contributor.otherComputer Engineering
dc.contributor.otherSoftware Engineering
dc.date.accessioned2024-07-05T15:30:04Z
dc.date.available2024-07-05T15:30:04Z
dc.date.issued2017
dc.departmentAtılım Universityen_US
dc.department-temp[Cagiltay, Nergiz Ercil] Atilim Univ, Fac Engn, Dept Software Engn, Ankara, Turkey; [Ozcelik, Erol] Cankaya Univ, Fac Arts & Sci, Dept Psychol, Ankara, Turkey; [Sengul, Gokhan] Atilim Univ, Fac Engn, Dept Comp Engn, Ankara, Turkey; [Berker, Mustafa] Hacettepe Univ, Fac Med, Dept Neurosurg, Ankara, Turkeyen_US
dc.descriptionOzcelik, Erol/0000-0003-0370-8517; Şengül, Gökhan/0000-0003-2273-4411; Cagiltay, Nergiz/0000-0003-0875-9276;en_US
dc.description.abstractBackground In neurosurgery education, there is a paradigm shift from time-based training to criterion-based model for which competency and assessment becomes very critical. Even virtual reality simulators provide alternatives to improve education and assessment in neurosurgery programs and allow for several objective assessment measures, there are not many tools for assessing the overall performance of trainees. This study aims to develop and validate a tool for assessing the overall performance of participants in a simulation-based endoneurosurgery training environment. Methods A training program was developed in two levels: endoscopy practice and beginning surgical practice based on four scenarios. Then, three experiments were conducted with three corresponding groups of participants (Experiment 1, 45 (32 beginners, 13 experienced), Experiment 2, 53 (40 beginners, 13 experienced), and Experiment 3, 26 (14 novices, 12 intermediate) participants). The results analyzed to understand the common factors among the performance measurements of these experiments. Then, a factor capable of assessing the overall skill levels of surgical residents was extracted. Afterwards, the proposed measure was tested to estimate the experience levels of the participants. Finally, the level of realism of these educational scenarios was assessed. Results The factor formed by time, distance, and accuracy on simulated tasks provided an overall performance indicator. The prediction correctness was very high for the beginners than the one for experienced surgeons in Experiments 1 and 2. When non-dominant hand is used in a surgical procedure-based scenario, skill levels of surgeons can be better predicted. The results indicate that the scenarios in Experiments 1 and 2 can be used as an assessment tool for the beginners, and scenario-2 in Experiment 3 can be used as an assessment tool for intermediate and novice levels. It can be concluded that forming the balance between perceived action capacities and skills is critical for better designing and developing skill assessment surgical simulation tools.en_US
dc.description.sponsorshipTUBITAK 1001 program; ECE: Tubitak 1001 [112K287]en_US
dc.description.sponsorshipThis study is conducted for improving the scenario designs of the educational materials which are developed for endoneurosurgery education project (ECE: Tubitak 1001, Project No: 112K287) purposes. The authors would like to thank the support of TUBITAK 1001 program for realizing this research. The researchers would also like to thank the ECE project team and the Hacettepe University Medical School for their valuable support throughout the research.en_US
dc.identifier.citation13
dc.identifier.doi10.1007/s00464-017-5502-4
dc.identifier.endpage4495en_US
dc.identifier.issn0930-2794
dc.identifier.issn1432-2218
dc.identifier.issue11en_US
dc.identifier.pmid28389794
dc.identifier.scopus2-s2.0-85017105416
dc.identifier.startpage4485en_US
dc.identifier.urihttps://doi.org/10.1007/s00464-017-5502-4
dc.identifier.urihttps://hdl.handle.net/20.500.14411/2996
dc.identifier.volume31en_US
dc.identifier.wosWOS:000414361700019
dc.institutionauthorŞengül, Gökhan
dc.institutionauthorÖzçelik, Erol
dc.institutionauthorÇağıltay, Nergiz
dc.language.isoenen_US
dc.publisherSpringeren_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectSimulation-based surgical educationen_US
dc.subjectAssessmenten_US
dc.subjectSurgical experience levelsen_US
dc.subjectBasic endoneurosurgery skillsen_US
dc.subjectNavigation skillsen_US
dc.titleConstruct and face validity of the educational computer-based environment (ECE) assessment scenarios for basic endoneurosurgery skillsen_US
dc.typeArticleen_US
dspace.entity.typePublication
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