F-ACTOR: A MULTIAGENT GAMING ENVIRONMENT FOR CONTROLLING VIRTUAL FLOW NETWORKS
No Thumbnail Available
Date
2008
Journal Title
Journal ISSN
Volume Title
Publisher
Univ Wolverhampton
Open Access Color
OpenAIRE Downloads
OpenAIRE Views
Abstract
A gaming environment that enables agent-based local control of a configurable virtual flow network is developed. The gaming software what we call F-Actor provides a graph-based discrete virtual control environment on which user-developed controller agents reside and act according to their assigned design goals. Runtime performances of user-developed controller agent codes are made observable through a graphical user interface. The proposed game can be played by different developers having different level of control and programming knowledge. By playing with F-Actor, engineers (or students) can make practices on a virtual flow environment and try alternative intelligent control algorithms before their potential implementations on field.
Description
KILIC, HUREVREN/0000-0003-2647-8451; Kilic, Hurevren/0000-0002-9058-0365
Keywords
Multiplayer Games, Control Education, Virtual Plant Construction, Package Flow Networks
Turkish CoHE Thesis Center URL
Fields of Science
Citation
0
WoS Q
N/A
Scopus Q
N/A
Source
13th International Conference on Computer Games (CGames 2008) -- NOV 03-05, 2008 -- Wolverhampton, ENGLAND
Volume
Issue
Start Page
86
End Page
+