Enhancing Image Resolution with Generative Adversarial Networks

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2022

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Institute of Electrical and Electronics Engineers Inc.

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Software Engineering
(2005)
Department of Software Engineering was founded in 2005 as the first department in Ankara in Software Engineering. The recent developments in current technologies such as Artificial Intelligence, Machine Learning, Big Data, and Blockchains, have placed Software Engineering among the top professions of today, and the future. The academic and research activities in the department are pursued with qualified faculty at Undergraduate, Graduate and Doctorate Degree levels. Our University is one of the two universities offering a Doctorate-level program in this field. In addition to focusing on the basic phases of software (analysis, design, development, testing) and relevant methodologies in detail, our department offers education in various areas of expertise, such as Object-oriented Analysis and Design, Human-Computer Interaction, Software Quality Assurance, Software Requirement Engineering, Software Design and Architecture, Software Project Management, Software Testing and Model-Driven Software Development. The curriculum of our Department is catered to graduate individuals who are prepared to take part in any phase of software development of large-scale software in line with the requirements of the software sector. Department of Software Engineering is accredited by MÜDEK (Association for Evaluation and Accreditation of Engineering Programs) until September 30th, 2021, and has been granted the EUR-ACE label that is valid in Europe. This label provides our graduates with a vital head-start to be admitted to graduate-level programs, and into working environments in European Union countries. The Big Data and Cloud Computing Laboratory, as well as MobiLab where mobile applications are developed, SimLAB, the simulation laboratory for Medical Computing, and software education laboratories of the department are equipped with various software tools and hardware to enable our students to use state-of-the-art software technologies. Our graduates are employed in software and R&D companies (Technoparks), national/international institutions developing or utilizing software technologies (such as banks, healthcare institutions, the Information Technologies departments of private and public institutions, telecommunication companies, TÜİK, SPK, BDDK, EPDK, RK, or universities), and research institutions such TÜBİTAK.

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Abstract

Super-resolution is the process of generating high-resolution images from low-resolution images. There are a variety of practical applications used in real-world problems such as high-definition content creation, surveillance imaging, gaming, and medical imaging. Super-resolution has been the subject of many researches over the past few decades, as improving image resolution offers many advantages. Going beyond the previously presented methods, Generative Adversarial Networks offers a very promising solution. In this work, we will use the Generative Adversarial Networks-based approach to obtain 4x resolution images that are perceptually better than previous solutions. Our extensive experiments, including perceptual comparison, Peak Signal-to-Noise Ratio, and classification success metrics, show that our approach is quite promising for image super-resolution. © 2022 IEEE.

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Deep Learning, Generative Adversarial Networks, Image Processing, Machine Learning, Super Resolution

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1

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Proceedings - 7th International Conference on Computer Science and Engineering, UBMK 2022 -- 7th International Conference on Computer Science and Engineering, UBMK 2022 -- 14 September 2022 through 16 September 2022 -- Diyarbakir -- 183844

Volume

Issue

Start Page

104

End Page

109

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