Taking Attention on Environmental Issues by an Attractive Educational Game: Enviropoly

No Thumbnail Available

Date

2011

Journal Title

Journal ISSN

Volume Title

Publisher

Procedia - Social and Behavioral Sciences

Open Access Color

OpenAIRE Downloads

OpenAIRE Views

Research Projects

Journal Issue

Abstract

Researches in interdisciplinary teaching methodologies on environmental education and in assessing their impact were recommended in Thessaloniki Declaration (UNESCO, 1997). Therefore, the purpose of this qualitative study was to develop and field test an educational game, EnviroPoly, to promote environmental literacy. The game was piloted with 44 elementary/mid level pre-service teachers. Afterwards five pre-service teachers met in a focus group to discuss the game and its procedures. The discussions and observations of the large group of teachers during play and the smaller focus group indicated that EnviroPoly is attractive, motivating, enjoyable and useful. Additionally the game was found to be applicable for different grade levels by adapting reading and question cards.

Description

Keywords

public relations and advertising

Turkish CoHE Thesis Center URL

Fields of Science

Citation

WoS Q

Scopus Q

Source

Volume

Issue

Start Page

End Page

Collections

Google Scholar Logo
Google Scholar™

Sustainable Development Goals

3

GOOD HEALTH AND WELL-BEING
GOOD HEALTH AND WELL-BEING Logo

4

QUALITY EDUCATION
QUALITY EDUCATION Logo

5

GENDER EQUALITY
GENDER EQUALITY Logo

6

CLEAN WATER AND SANITATION
CLEAN WATER AND SANITATION Logo

7

AFFORDABLE AND CLEAN ENERGY
AFFORDABLE AND CLEAN ENERGY Logo

9

INDUSTRY, INNOVATION AND INFRASTRUCTURE
INDUSTRY, INNOVATION AND INFRASTRUCTURE Logo

12

RESPONSIBLE CONSUMPTION AND PRODUCTION
RESPONSIBLE CONSUMPTION AND PRODUCTION Logo

14

LIFE BELOW WATER
LIFE BELOW WATER Logo

16

PEACE, JUSTICE AND STRONG INSTITUTIONS
PEACE, JUSTICE AND STRONG INSTITUTIONS Logo