Taking Attention on Environmental Issues by an Attractive Educational Game: Enviropoly

dc.contributor.author Arslan, Harika Özge
dc.contributor.author Moseley, Christine
dc.contributor.author Çiğdemoğlu, Ceyhan
dc.contributor.other Public Relations and Advertising
dc.date.accessioned 2024-07-08T12:53:13Z
dc.date.available 2024-07-08T12:53:13Z
dc.date.issued 2011
dc.date.issuedtemp 2011-08-08
dc.description.abstract Researches in interdisciplinary teaching methodologies on environmental education and in assessing their impact were recommended in Thessaloniki Declaration (UNESCO, 1997). Therefore, the purpose of this qualitative study was to develop and field test an educational game, EnviroPoly, to promote environmental literacy. The game was piloted with 44 elementary/mid level pre-service teachers. Afterwards five pre-service teachers met in a focus group to discuss the game and its procedures. The discussions and observations of the large group of teachers during play and the smaller focus group indicated that EnviroPoly is attractive, motivating, enjoyable and useful. Additionally the game was found to be applicable for different grade levels by adapting reading and question cards.
dc.identifier.uri https://hdl.handle.net/20.500.14411/6405
dc.institutionauthor Çiğdemoğlu, Ceyhan
dc.language.iso en
dc.publisher Procedia - Social and Behavioral Sciences
dc.subject public relations and advertising
dc.title Taking Attention on Environmental Issues by an Attractive Educational Game: Enviropoly
dc.type Article
dspace.entity.type Publication
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