Problems Encountered by a Newly Graduated Graphics Designer

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Date

2012

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Elsevier Science Bv

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Graphic Design
Since it was founded, the Atılım University Department of Graphic Design has adopted an approach in education where the most recent technology is applied within the context of the needs of the field, all the while fostering the connection with the traditional methods due to the nature of the profession. We help our students stay in touch with the professional technology with the state-of-the-art hardware and software, while they become creative, critical thinkers that are sensitive to the world around them, up to date with artistic developments and able to exercise unique reflexes in their design solutions. With our programs focusing on the language of universal design, our students have received awards in many international contests, having their work deemed worthy of exhibition.

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Abstract

Graphics design education should aim to prepare the student for the existing graphics and advertising market. It is assumed that it does. However, graphics design today is fairly wide, flexible and experimental. Such experimentalism may carry graphics design far beyond conventional two-dimensional design. Combining three-dimensional design with computer games, website interface requirements and the discipline of animation, new products can be created. This study deals with the developing graphics design world, graphics design education and different levels of graphics design requirements within the sector. Differences between the education in the university and the requirements within the sector will be analyzed. (C) 2012 Published by Elsevier Ltd. Selection and/or peer review under responsibility of Prof. Ayse Cakir Ilhan

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Industrial design education, product design, digital visualization, 3D modeling, design process

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1

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Source

World Conference on Design, Arts and Education (DAE) -- MAY 01-04, 2012 -- Antalya, TURKEY

Volume

51

Issue

Start Page

416

End Page

419

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