Çağıltay, Nergiz

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Çağıltay, Nergis E.
Nergiz, Çağıltay
Çağıltay, Nergiz
Nergiz, Cagiltay
Ç.,Nergiz
C.,Nergiz
N., Cagiltay
N.,Çağıltay
Cagiltay, Nergiz
Cagiltay,N.
Çağıltay,N.
N.,Cagiltay
C., Nergiz
Çağıltay, Nergiz Ercil
Cagiltay, Nergiz Ercil
Çağıltay, Nergiz E.
Job Title
Profesör Doktor
Email Address
nergiz.cagiltay@atilim.edu.tr
Main Affiliation
Software Engineering
Status
Former Staff
Website
ORCID ID
Scopus Author ID
Turkish CoHE Profile ID
Google Scholar ID
WoS Researcher ID

Sustainable Development Goals

4

QUALITY EDUCATION
QUALITY EDUCATION Logo

33

Research Products

7

AFFORDABLE AND CLEAN ENERGY
AFFORDABLE AND CLEAN ENERGY Logo

1

Research Products

9

INDUSTRY, INNOVATION AND INFRASTRUCTURE
INDUSTRY, INNOVATION AND INFRASTRUCTURE Logo

1

Research Products

11

SUSTAINABLE CITIES AND COMMUNITIES
SUSTAINABLE CITIES AND COMMUNITIES Logo

1

Research Products

16

PEACE, JUSTICE AND STRONG INSTITUTIONS
PEACE, JUSTICE AND STRONG INSTITUTIONS Logo

3

Research Products

17

PARTNERSHIPS FOR THE GOALS
PARTNERSHIPS FOR THE GOALS Logo

3

Research Products
This researcher does not have a Scopus ID.
This researcher does not have a WoS ID.
Scholarly Output

137

Articles

79

Views / Downloads

544/3630

Supervised MSc Theses

26

Supervised PhD Theses

3

WoS Citation Count

1157

Scopus Citation Count

1469

WoS h-index

17

Scopus h-index

20

Patents

0

Projects

0

WoS Citations per Publication

8.45

Scopus Citations per Publication

10.72

Open Access Source

17

Supervised Theses

29

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JournalCount
18th IEEE International Symposium on Personal, Indoor and Mobile Radio Communication -- SEP 03-07, 2007 -- Athens, GREECE7
IEEE Access5
Computers & Education3
International Journal of Human–Computer Interaction3
Surgical Innovation3
Current Page: 1 / 10

Scopus Quartile Distribution

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Scholarly Output Search Results

Now showing 1 - 10 of 11
  • Article
    Citation - WoS: 8
    Citation - Scopus: 7
    The Underlying Reasons of the Navigation Control Effect on Performance in a Virtual Reality Endoscopic Surgery Training Simulator
    (Taylor & Francis inc, 2019) Cagiltay, Nergiz Ercil; Ozcelik, Erol; Berker, Mustafa; Dalveren, Gonca Gokce Menekse
    Navigation control skills of surgeons become very critical for surgical procedures. Strategies improving these skills are important for developing higher-quality surgical training programs. In this study, the underlying reasons of the navigation control effect on performance in a virtual reality-based navigation environment are evaluated. The participants' performance is measured in conditions: navigation control display and paper-map display. Performance measures were collected from 45 beginners and experienced residents. The results suggest that navigation display significantly improved performance of the participants. Also, navigation was more beneficial for beginners than experienced participants. The underlying reason of the better performance in the navigation condition was due to lower number of looks to the map, which causes attention shifts between information sources. Accordingly, specific training scenarios and user interfaces can be developed to improve the navigation skills of the beginners considering some strategies to lower their number of references to the information sources.
  • Conference Object
    Citation - WoS: 6
    Simulation-Based Environments for Surgical Practice
    (Ieee, 2017) Dalveren, Gonca Gokce Menekse; Cagiltay, Nergiz Ercil; Ozcelik, Erol; Maras, Hakan
    Modeling and simulation environments provide several insights about the real situations such as endoscopic surgery. Endoscopic surgery requires both hand skills, so, understanding the effect of using dominant or non dominant hand on mental workload is important to better design, develop and implement modeling and simulation environments to support real-life implementations of surgical procedures. This experimental study presents a simulation application of eye-tracking approach to understand mental workload in different hand conditions: dominant hand, non-dominant hand and both hand. The results of the study show that, performing simulated surgical tasks by both hands compared to dominant hand, increases mental workload which is evident by higher pupil size. Accordingly, to manage the mental-load problems of surgeons while performing complex tasks that require both hand usage simulation-based environments can be used. Consequently, collection of detailed information such as eye-data, can give several insights about the behaviors of the surgeons. Also, their required skills can be improved by development of simulation and training environments.
  • Article
    Citation - WoS: 16
    Citation - Scopus: 15
    Using Eye-Movement Events To Determine the Mental Workload of Surgical Residents
    (int Group Eye Movement Research, 2018) Dalveren, Gonca Gokce Menekse; Cagiltay, Nergiz Ercil
    These days, eye-tracking is one of the promising technologies used in different fields such as aviation, arts, sports, psychology and driving for several purposes. Even though it is being used for health purposes, studies involving eye-tracking are rare in the field of endo-neurosurgery. This study aims to use this technology to promote our understanding of the effect related to computer-based instructional materials on mental workload of endo-neurosurgery residents. Four computer-based simulation scenarios are developed based on skill development requirements of endo-neurosurgery residents. Two of them were designed as general models and the other two as simulated surgical models. During these surgery procedures, in real settings, surgical residents need to use their both hands simultaneously to control the endoscope and the operational tool in a coordinated fashion. Therefore, to shed light on the participants' behaviors, these scenarios are performed with dominant-hand, non-dominant hand and, finally with both-hands using haptic interfaces. Twenty-three residents volunteered in this study. Their eye-movements were recorded while performing the scenarios. According to the results of this study, when performing the simulated surgical models, an increase in the participants' mental workload was recorded when compared to the other scenarios. Accordingly, it can be concluded that the eye-movements of surgical residents can provide insights about the anticipated level of difficulty about the skill-based tasks. This information might be very critical to properly design and organize instructional materials for endo-neurosurgery, and also to better guide and evaluate the progress of trainees in computer simulation-based skill training environments.
  • Article
    Citation - WoS: 20
    Citation - Scopus: 25
    Detecting Latent Topics and Trends in Software Engineering Research Since 1980 Using Probabilistic Topic Modeling
    (Ieee-inst Electrical Electronics Engineers inc, 2022) Gurcan, Fatih; Dalveren, Gonca Gokce Menekse; Cagiltay, Nergiz Ercil; Soylu, Ahmet
    The landscape of software engineering research has changed significantly from one year to the next in line with industrial needs and trends. Therefore, today's research literature on software engineering has a rich and multidisciplinary content that includes a large number of studies; however, not many of them demonstrate a holistic view of the field. From this perspective, this study aimed to reveal a holistic view that reflects topics, trends, and trajectories in software engineering research by analyzing the majority of domain-specific articles published over the last 40 years. This study first presents an objective and systematic method for corpus creation through major publication sources in the field. A corpus was then created using this method, which includes 44 domain-specific conferences and journals and 57,174 articles published between 1980 and 2019. Next, this corpus was analyzed using an automated text-mining methodology based on a probabilistic topic-modeling approach. As a result of this analysis, 24 main topics were found. In addition, topical trends in the field were revealed. Finally, three main developmental stages of the field were identified as: the programming age, the software development age, and the software optimization age.
  • Article
    Citation - WoS: 8
    Citation - Scopus: 10
    Evaluation of Ten Open-Source Eye-Movement Classification Algorithms in Simulated Surgical Scenarios
    (Ieee-inst Electrical Electronics Engineers inc, 2019) Dalveren, Gonca Gokce Menekse; Cagiltay, Nergiz Ercil
    Despite providing several insights into visual attention and evidence regarding certain brain states and psychological functions, classifying eye movements is a highly demanding process. Currently, there are several algorithms to classify eye movement events which use different approaches. However, to date, only a limited number of studies have assessed these algorithms under specific conditions, such as those required for surgical training programmes. This study presents an investigation of ten open-source eye-movement classification algorithms using the Eye Tribe eye-tracker. The algorithms were tested on the eye-movement records obtained from 23 surgical residents, who performed computer-based surgical simulation tasks under different hand conditions. The aim was to offer data for the improvement of surgical training programmes. According to the results, due to the different classification methods and default threshold values, the ten algorithms produced different results. Considering the fixation duration, the only common event for all of the investigated algorithms, the binocular-individual threshold (BIT) algorithm resulted in a different clustering compared to the other algorithms. Based on the other set of common events, three clusters were determined by eight algorithms (except BIT and event detection (ED)), distinguishing dispersion-based, velocity-based and modified versions of velocity-based algorithms. Accordingly, it was concluded that dispersion-based and velocity-based algorithms provided different results. Additionally, as it individually specifies the threshold values for the eye-movement data, when there is no consensus about the threshold values to be set, the BIT algorithm can be selected. Especially for such cases like simulation-based surgical skill-training, the use of individualised threshold values in the BIT algorithm can be more beneficial in classifying the raw eye data and thus evaluating the individual progress levels of trainees based on their eye movement behaviours. In conclusion, the threshold values had a critical effect on the algorithm results. Since default values may not always be suitable for the unique features of different data sets, guidelines should be developed to indicate how the threshold values are set for each algorithm.
  • Article
    Citation - WoS: 2
    Citation - Scopus: 4
    Mobile Application Software Requirements Specification From Consumption Values
    (Mdpi, 2023) Derawi, Mohammad; Dalveren, Gonca Gokce Menekse; Cagiltay, Nergiz Ercil
    In today's society, mobile applications are becoming more popular and providing several advantages. However, users will resist using a product regardless of how well-tested or solid it is if the wrong requirements are implemented. Understanding the factors that influence the purchase of mobile applications can provide useful information for mobile application design and development. Hence, the purpose of this research is to better understand the impact of consumption values on customers in order to identify the software requirements for a mobile application. This study analyzes the possible behavioral changes of similar groups of university students in a five-year period. For this purpose, a questionnaire is administered to engineering faculty students in 2017 (46 females and 66 males) and 2021 (45 females and 90 males) to better understand customer behavioral changes. The findings highlight the significance of conditional value in customer behavior when purchasing mobile applications. Even though the other consumption values were found to have a negligible effect, there is some evidence indicating that the impact of consumption values on different target customer groups may vary considering their gender and familiarity with apps. Further research needs to be conducted to better understand the possible impact of age, cultural differences, education levels, and special considerations such as visually impaired people. Therefore, this study encourages mobile application designers and developers to raise awareness for the effect of consumption values such as conditional value on their customers' mobile application purchasing behaviors. The possible impact of the consumption values needs to be deeply understood, specifically for the target customer groups, and it should be considered in the software requirements specification (SRS), which is one of the important principles that allow software under consideration for development to function. As a result, a better understanding of consumption values will help developers design and develop better applications by specifying software requirements and marketing strategies.
  • Article
    Citation - WoS: 6
    Citation - Scopus: 7
    Are Left- and Right-Eye Pupil Sizes Always Equal?
    (int Group Eye Movement Research, 2019) Cagiltay, Nergiz Ercil; Dalveren, Gonca Gokce Menekse
    Eye movements provide very critical information about the cognitive load and behaviors of human beings. Earlier studies report that under normal conditions, the left- and right-eye pupil sizes are equal. For this reason, most studies undertaking eye-movement analysis are conducted by only considering the pupil size of a single eye or taking the average size of both eye pupils. This study attempts to offer a better understanding concerning whether there are any differences between the left- and right-eye pupil sizes of the right-handed surgical residents while performing surgical tasks in a computer-based simulation environment under different conditions (left-hand, right-hand and both hands). According to the results, in many cases, the right-eye pupil sizes of the participants were larger than their left-eye pupil sizes while performing the tasks under right-hand and both hands conditions. However, no significant difference was found in relation to the tasks performed under left-hand condition in all scenarios. These results are very critical to shed further light on the cognitive load of the surgical residents by analyzing their left-eye and right-eye pupil sizes. Further research is required to investigate the effect of the difficulty level of each scenario, its appropriateness with the skill level of the participants, and handedness on the differences between the leftand right-eye pupil sizes.
  • Conference Object
    Insights From Eye-Movement Events in an Educational Computer-Based Environment (ece) for Endo-Neurosurgery Training Considering Gender, Hand Condition and Scenario Effects
    (Ieee, 2018) Dalveren, Gonca Gokce Menekse; Cagiltay, Nergiz Ercil
    Surgical residents of endo-neurosurgery are required to develop several surgical skills such as eye-hand coordination, ability to use both hand coordination, and depth perception. During the process of gaining these skills, there are several effective factors on the individual performance such as gender, nature of the scenarios and hand condition that can be important to better organize appropriate training programs. Earlier studies show that, surgeons' mental workload show differences according to the difficulty levels of the tasks and hand conditions during the operations. Also there are some evidences showing that male surgeons performing the surgical tasks with a better performance compared to the females. However, in the literature there are not many studies conducted to better understand these effects by analyzing the eye-movements on simulation-based surgical training environments. This study aims to understand the mental workload and gender differences from fixation number and fixation duration eye-movement events. In this study four different computer-based-simulation scenarios which are developed for an Educational Computer-based-simulation Environment (ECE) for endo-neurosurgery training have been performed by 23 (3 female) surgical residents. Participants have performed each scenario in different hand conditions (dominant, non-dominant and both hand). While surgical residents were performing the scenarios their eye-movements were recorded by an eye-tracker. The Binocular Individual Threshold (BIT) classification algorithm was used for eye-movement event classification. According to the results of fixation number and fixation duration events in these four scenarios, hand conditions, scenario fidelity levels and gender are found to be important factors that make changes on mental workload of surgical residents. It can be concluded that, in non-dominant and both hand conditions mental workload increases according to the dominant hand condition. Additionally results show that scenario fidelity levels and gender have an effect on the eye-movements of surgical residents.
  • Article
    Citation - WoS: 23
    Citation - Scopus: 27
    Insights From Surgeons' Eye-Movement Data in a Virtual Simulation Surgical Training Environment: Effect of Experience Level and Hand Conditions
    (Taylor & Francis Ltd, 2018) Dalveren, Gonca Gokce Menekse; Cagiltay, Nergiz Ercil
    Today, with the advancements in the eye-tracking technology, it has become possible to follow surgeons' eye movements while performing surgical tasks. Despite the availability of studies providing a better understanding of surgeons' eye movements, research in the particular field of endoneurosurgery is very limited. Analysing surgeons' eye-movement data can provide general insights into how to improve surgical education programmes. In this study, four simulation-based task-oriented endoscopic surgery training scenarios were developed and implemented by 23 surgical residents using three different hand conditions; dominant, non-dominant, and both. The participants' recorded eye data comprised fixation number, fixation duration, saccade number, saccade duration, pursuit number, pursuit duration, and pupil size. This study has two main contributions: First, it reports on the eye-movement behaviours of surgical residents, demonstrating that novice residents tended to make more fixations and saccades than intermediate residents. They also had a higher fixation duration and followed the objects more frequently compared to the intermediates. Furthermore, hand conditions significantly affected the eye movements of the participants. Based on these results, it can be concluded that eye-movement data can be used to assess the skill levels of surgical residents and would be an important measure to better guide trainees in surgical education programmes. The second contribution of this study is the eye-movement event classifications of 10 different algorithms. Although the algorithms mostly provided similar results, there were a few conflicted values for some classifications, which offers a clue as to how researchers can utilise these algorithms with low sampling frequency eye trackers.
  • Article
    Citation - WoS: 16
    Citation - Scopus: 26
    Evolution of Software Testing Strategies and Trends: Semantic Content Analysis of Software Research Corpus of the Last 40 Years
    (Ieee-inst Electrical Electronics Engineers inc, 2022) Gurcan, Fatih; Dalveren, Gonca Gokce Menekse; Cagiltay, Nergiz Ercil; Roman, Dumitru; Soylu, Ahmet
    From the early days of computer systems to the present, software testing has been considered as a crucial process that directly affects the quality and reliability of software-oriented products and services. Accordingly, there is a huge amount of literature regarding the improvement of software testing approaches. However, there are limited reviews that show the whole picture of the software testing studies covering the topics and trends of the field. This study aims to provide a general figure reflecting topics and trends of software testing by analyzing the majority of software testing articles published in the last 40 years. A semi-automated methodology is developed for the analysis of software testing corpus created from core publication sources. The methodology of the study is based on the implementation of probabilistic topic modeling approach to discover hidden semantic patterns in the 14,684 published articles addressing software testing issues between 1980 and 2019. The results revealed 42 topics of the field, highlighting five software development ages, namely specification, detection, generation, evaluation, and prediction. The recent accelerations of the topics also showed a trend toward prediction-based software testing actions. Additionally, a higher trend on the topics concerning "Security Vulnerability", "Open Source" and "Mobile Application" was identified. This study showed that the current trend of software testing is towards prediction-based testing strategies. Therefore, the findings of this study may provide valuable insights for the industry and software communities to be prepared for the possible changes in the software testing procedures using prediction-based approaches.