Berberoğlu, Hatice Merve Demirci

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H., Berberoglu
Hatice Merve Demirci, Berberoğlu
H. M. D. Berberoglu
Berberoğlu, Hatice Merve Demirci
Berberoğlu,H.M.D.
H.M.D.Berberoglu
Berberoglu,H.M.D.
H. M. D. Berberoğlu
B.,Hatice Merve Demirci
B., Hatice Merve Demirci
Berberoglu, Hatice Merve Demirci
H.M.D.Berberoğlu
Hatice Merve Demirci, Berberoglu
H.,Berberoğlu
Demirci, Hatice Merve
Demirci, H. Merve
Job Title
Öğretim Görevlisi
Email Address
merve.demirci@atilim.edu.tr
Main Affiliation
Industrial Design
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Google Scholar ID
WoS Researcher ID

Sustainable Development Goals

2

ZERO HUNGER
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11

SUSTAINABLE CITIES AND COMMUNITIES
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14

LIFE BELOW WATER
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6

CLEAN WATER AND SANITATION
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1

NO POVERTY
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5

GENDER EQUALITY
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9

INDUSTRY, INNOVATION AND INFRASTRUCTURE
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1

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16

PEACE, JUSTICE AND STRONG INSTITUTIONS
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17

PARTNERSHIPS FOR THE GOALS
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1

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15

LIFE ON LAND
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10

REDUCED INEQUALITIES
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7

AFFORDABLE AND CLEAN ENERGY
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8

DECENT WORK AND ECONOMIC GROWTH
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4

QUALITY EDUCATION
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12

RESPONSIBLE CONSUMPTION AND PRODUCTION
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3

GOOD HEALTH AND WELL-BEING
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13

CLIMATE ACTION
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This researcher does not have a Scopus ID.
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Scholarly Output

5

Articles

3

Views / Downloads

13/0

Supervised MSc Theses

0

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WoS Citation Count

1

Scopus Citation Count

2

WoS h-index

1

Scopus h-index

1

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WoS Citations per Publication

0.20

Scopus Citations per Publication

0.40

Open Access Source

2

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0

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JournalCount
12th Int Conf on Appl Human Factors and Ergon (AHFE) / Virtual Conf on Usabil and User Experience, Human Factors and Wearable Technologies, Human Factors in Virtual Environm and Game Design, and Human Factors and Assist Technol -- JUL 25-29, 2021 -- ELECTR NETWORK1
3rd International Conference on Intelligent Human Systems Integration (IHSI) - Integrating People and Intelligent Systems -- FEB 19-21, 2020 -- Modena, ITALY1
Artium1
International Journal of Technology and Design Education1
Sanat ve Tasarım Dergisi1
Current Page: 1 / 1

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Scholarly Output Search Results

Now showing 1 - 5 of 5
  • Article
    Sürdürülebilirlik için Tasarım: Sürdürülebilirlik Kültürü Oluşturmakta Endüstriyel Tasarım ve Tasarımcıların Rolü
    (2024) Demirci, Hatice Merve
    Bu çalışma, insan faaliyetlerinin çevresel etkilerine karşılık olarak kuruluşların sürdürülebilir uygulamaları benimsemesine duyulan ihtiyacı vurgulamaktadır. Ekonomik, sosyal ve çevresel faktörleri dengeleyen sürdürülebilir bir kurumsal kültürün teşvik edilmesinde endüstriyel tasarımın önemli rolüne odaklanmaktadır. Araştırma, endüstriyel tasarımın sürdürülebilirliği nasıl geliştirebileceğini ve çevresel zararı nasıl azaltabileceğini değerlendirmek için kapsamlı bir literatür taraması yapmaktadır. Sürdürülebilirlik çerçevelerini, tasarımcıların gelişen sorumluluklarını ve sürdürülebilir ürünler yaratmadaki zorlukları ve fırsatları araştırmaktadır. Bulgular, işletmelerde ve toplumlarda sürdürülebilir uygulamaların önemini, özellikle de endüstriyel tasarımcıların etkisini öne çıkarmaktadır. Çalışma, uzun vadeli sürdürülebilirlik hedeflerinin gerçekleştirilmesinde endüstriyel tasarımın önemli rolünün altını çizerek, işletmelerin sürdürülebilir bir kültürü teşvik etmelerine yönelik önerilerle sonuçlanmaktadır.
  • Conference Object
    Citation - WoS: 1
    Citation - Scopus: 1
    User Experience Over Time With Personal Assistants of Mobile Banking Application in Turkey
    (Springer international Publishing Ag, 2020) Demirci, Hatice Merve; Berberoglu, Mehmet
    Being able to chat with artificial intelligence-based applications has been changing user interaction and has opened doors for a various number of new user experiences. The new apps that emerged lately with new technologies now launched in mobile banking applications as the form of personal assistants. This paper aims to research what features of the assistants affect the overall user experience. At the end of the study, a possible design guideline for designing these assistants in Turkey discussed, since most of the existing guidelines are for personal assistants for everyday life. Twelve users of Maxi, one of the most used personal mobile banking assistant, participated in the research and evaluated their experience after 15 days of usage. The research showed that their impression was positive during the first interview but during the second interview, there was a decline for all values of the impressions of user experience. In the end, the results showed that the original application of the bank was more preferable than the personal assistant.
  • Article
    SÜRDÜRÜLEBİLİR VE YİNELEMELİ BİR TASARIM EĞİTİMİ SÜRECİNDE KABUL EDİLEBİLİR VE UYGULANABİLİR ÇIKTILARIN SAĞLANMASINA YÖNELİK YENİ BİR YAKLAŞIM
    (2023) Çalgüner, Alper; Ünal, Bülent; Demirci, Hatice Merve; Bodur, Gizem
    Etkileşimli bir tasarı-tabanlı sorun çözme süreci olan tasarım eğitimi, dizgesel olarak bilişsel bir ağyapının morfolojik, işlevsel ve kavramsal yönlerini dizgesel olarak birleştiren sürdürülebilir ve uygulanabilir bir yaklaşımı gerektirir. Bu çalışmada sunulan kavramsal çerçeve, odaklı bir tasarım eğitimi süreci içeriğinin ortaya koyulmasının yanı sıra, bütüncül ölçekli bir birleşim sürecini gerektiren mantık-yöneltimli aşamaların örneklenmesi ve farklı durumlara yönelik olarak uygulanabilecek olan bir dizi antitez önerilmesi amacıyla oluşturulmuştur. İşletim süreci, geleneksel işleyişin dizgesel yaklaşım doğrultusunda görsel ortamda döngüsel olarak betimlenmiş olan zamansal kapsayıcılığını gösteren çok boyutlu doğrusal bir yapı ile tanımlanmıştır. Bu çalışmada sunulan çerçeve önerisi, tasarım eğitiminin çeşitli bileşenlerini etkinleştiren özelleşmiş bir dizge yapısının koşula bağlı durumlarını tanımlayan derleyici bir yönerge ortaya koyma amacını gütmektedir. Bu yönergenin kabul edilebilir ve uygulanabilir öğrenci çıktıları sunabilmesinin yanı sıra, tasarım eğitimini temel alan çeşitli disiplinlerde elde edilebilecek yenilikçi öğrenci çalışmalarının yolunu açacağı öngörülmüştür.
  • Article
    Understanding Visual Product Language in Industrial Design Education: A Four-Phase Pedagogical Approach
    (Springer, 2026) Sarisin Coskun, Merve; Berberoglu, Hatice Merve Demirci
    The ability to construct and interpret visual language is a critical competency in industrial design education, enabling designers to communicate meaning, identity, and value through products. Yet, pedagogical practices often remain fragmented, short-term, and limited in scope, offering little cumulative support for developing these skills. Addressing this gap, this study introduces and evaluates a structured four-phase pedagogical framework designed to progressively foster visual language competencies in undergraduate education. Using a Design-Based Research (DBR) approach, the framework was implemented in a third-year studio course, encompassing: (1) redesigning existing products, (2) meaning generation through adjectives, (3) brand identity-focused product design, and (4) product family design. Data were collected through student design outputs, a 13-item questionnaire, and instructor reflection notes. Thematic analysis and descriptive statistics were applied to triangulate results. Results show that the approach strengthened students' ability to analyze, generate, and transfer visual language. Early phases posed challenges such as adaptation and time constraints, but later phases -particularly brand-oriented and product family design- were perceived as highly effective in consolidating analytical and creative competencies. Questionnaire responses indicated significant increases in students' confidence, while qualitative insights underscored the value of structured sequencing, guided critiques, and iterative reflection in supporting cumulative learning. By integrating theory and practice within authentic studio settings, this study offers a structured and adaptable model that unifies fragmented practices in teaching product semantics, meaning-making, and brand-oriented design. Beyond industrial design, the results suggest broader implications for project-based learning, where phased structures foster deeper engagement, transferable skills, and sustained confidence.
  • Conference Object
    Citation - Scopus: 1
    Online Shopping Web Sites' Perceived Usability: a Case Study With Turkish Shopping Related Web Sites
    (Springer international Publishing Ag, 2021) Demirci, H. Merve
    Using an online shopping website could be considered preferable to shopping from a crowded shop where one may interact with other people. The underlying reasons for this preference related to the psychology of the people; whether they are introverted or shy, or while online shopping, people may feel freer than being in a physical shop with lots of people, which may lead them to feel irritated [1]. On the other hand, the reason may relate to the websites' design and usability to make them a better option. This study aims to analyze the shopping sites' interface designs' perceived usability on users in Turkey and the relation of the websites' measured usability with the help of CogTool to make a comprehension between the findings. To reach this aim, first of all, a survey had conducted through an e-mail to choose the most preferred online shopping sites with 25 women. Afterward, one task had been decided; buying the same shoe for participants to complete to measure decided websites' usability. The usability test had been done with CogTool to the chosen websites, and a user test had been done with the ten female users out of 25 as a continuation of the first phase of the study. The study's findings show the underlying reasons for the preferences and the overlapping values between usability and user tests.