A serious game for speech disorder children therapy
dc.authorscopusid | 55259897000 | |
dc.authorscopusid | 7003657623 | |
dc.authorscopusid | 24333488200 | |
dc.authorscopusid | 16237826800 | |
dc.contributor.author | Cagatay,M. | |
dc.contributor.author | Ege,P. | |
dc.contributor.author | Tokdemir,G. | |
dc.contributor.author | Cagiltay,N.E. | |
dc.contributor.other | Computer Engineering | |
dc.date.accessioned | 2024-07-05T15:43:53Z | |
dc.date.available | 2024-07-05T15:43:53Z | |
dc.date.issued | 2012 | |
dc.department | Atılım University | en_US |
dc.department-temp | Cagatay M., Atilim University, Computer Engineering Department, Ankara, Turkey; Ege P., Ankara University, Ankara, Turkey; Tokdemir G., Cankaya University, Computer Engineering Department, Ankara, Turkey; Cagiltay N.E., Atilim University, Software Engineering Department, Ankara, Turkey | en_US |
dc.description | Middle East Technical University (METU); Inst. Electr. Electron. Eng. (IEEE) Eng. Med. Biol. Soc. (EMBS); TUBITAK; British Council; AKGUN Yazilim | en_US |
dc.description.abstract | Today meaning of games is much more serious than just considering them as an entertainment and free-time activity. Games have begun to be used in many different areas such as education, healthcare, military, corporate management and public policy for different purposes. Several benefits of serious games have been reported in the literature. Studies also show that with a combination of entertainment and education (edutainment) several benefits could be achieved in the rehabilitation process of the disordered individuals. This study reports the advantages of 3D game environments for speech and language therapy of children and benefits of making the treatment process accessible from anywhere and anytime are demonstrated. © 2012 IEEE. | en_US |
dc.identifier.citation | 23 | |
dc.identifier.doi | 10.1109/HIBIT.2012.6209036 | |
dc.identifier.endpage | 23 | en_US |
dc.identifier.isbn | 978-146730878-6 | |
dc.identifier.scopus | 2-s2.0-84862751647 | |
dc.identifier.startpage | 18 | en_US |
dc.identifier.uri | https://doi.org/10.1109/HIBIT.2012.6209036 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14411/3685 | |
dc.institutionauthor | Tokdemir, Gül | |
dc.language.iso | en | en_US |
dc.relation.ispartof | 2012 7th International Symposium on Health Informatics and Bioinformatics, HIBIT 2012 -- 2012 7th International Symposium on Health Informatics and Bioinformatics, HIBIT 2012 -- 19 April 2012 through 22 April 2012 -- Cappadocia -- 90667 | en_US |
dc.relation.publicationcategory | Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı | en_US |
dc.rights | info:eu-repo/semantics/closedAccess | en_US |
dc.subject | [No Keyword Available] | en_US |
dc.title | A serious game for speech disorder children therapy | en_US |
dc.type | Conference Object | en_US |
dspace.entity.type | Publication | |
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