Augmented Reality (AR) in Language Learning: A Principled Review of 2017-2021

dc.authorscopusid57615537000
dc.authorscopusid57201254704
dc.authorscopusid26031936900
dc.contributor.authorBaturay, Meltem Huri
dc.contributor.authorYangin Ekşi,G.
dc.contributor.authorBaturay,M.H.
dc.date.accessioned2024-07-05T15:50:00Z
dc.date.available2024-07-05T15:50:00Z
dc.date.issued2022
dc.departmentAtılım Universityen_US
dc.department-tempPunar Özçelik N., Foreign Languages Department, Tarsus University, Mersin, Turkey; Yangin Ekşi G., English Language Teaching Department, Gazi University, Ankara, Turkey; Baturay M.H., Center for Teaching and Learning, Atılım University, Ankara, Turkeyen_US
dc.description.abstractWith the changing and developing technology, numerous new systems that cannot be given up and have a great impact are becoming a part of our lives. Augmented reality (AR) is one of these systems which can be claimed as magic. AR has been gaining considerable interest in the field of education, and language learning since Pokémon Go, the most well-known AR location-based game, was launched. There has been much evidence to support the effectiveness of AR in education. The present study set out to review in detail the current research studies published in SSCI/ESCI/ERIC indexed privileged journals in the field of language education and technology within the last five years, on the topic of augmented reality in language learning. The selection of articles was made on the basis of empirical studies on the use of AR in language education. Surprisingly, only seventeen studies seem to fall into the said category in these selected, SSCI/ESCI/ERIC journals. On the grounds that there emerges a lack of such studies and complying with the nature of the present study, all these articles have been reviewed in detail, in terms of three aspects: (1) research features, such as research focus, design, data collection tools, study, and educational context; (2) the use of AR, such as theory behind AR use, and AR applications used in the studies; (3) results of the studies. The results showed that much emphasis has been on vocabulary learning, the learning effectiveness, attitudes, and motivations of language learners with scant attention given to language skills. There is a current paucity of empirical research focusing specifically on different language skills. Hence, it is desirable to examine the effects of AR on different language skills of language learners. © 2022, Ozgen Korkmaz. All rights reserved.en_US
dc.identifier.citation8
dc.identifier.doi10.17275/per.22.83.9.4
dc.identifier.endpage152en_US
dc.identifier.issn2148-6123
dc.identifier.issue4en_US
dc.identifier.scopus2-s2.0-85128727759
dc.identifier.startpage131en_US
dc.identifier.urihttps://doi.org/10.17275/per.22.83.9.4
dc.identifier.urihttps://hdl.handle.net/20.500.14411/4077
dc.identifier.volume9en_US
dc.language.isoenen_US
dc.publisherOzgen Korkmazen_US
dc.relation.ispartofParticipatory Educational Researchen_US
dc.relation.publicationcategoryDiğeren_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectaugmented realityen_US
dc.subjectlanguage learningen_US
dc.subjectprincipled reviewen_US
dc.titleAugmented Reality (AR) in Language Learning: A Principled Review of 2017-2021en_US
dc.typeReviewen_US
dspace.entity.typePublication
relation.isAuthorOfPublication2c5316e9-c99a-4df1-a29d-d37748e536d5
relation.isAuthorOfPublication.latestForDiscovery2c5316e9-c99a-4df1-a29d-d37748e536d5

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