Yazılım mühendisliği yöntemleri kullanımının bilişsel modelleme araştırmacıları tarafından değerlendirilmesi

Research Projects

Organizational Units

Organizational Unit
Computer Engineering
(1998)
The Atılım University Department of Computer Engineering was founded in 1998. The department curriculum is prepared in a way that meets the demands for knowledge and skills after graduation, and is subject to periodical reviews and updates in line with international standards. Our Department offers education in many fields of expertise, such as software development, hardware systems, data structures, computer networks, artificial intelligence, machine learning, image processing, natural language processing, object based design, information security, and cloud computing. The education offered by our department is based on practical approaches, with modern laboratories, projects and internship programs. The undergraduate program at our department was accredited in 2014 by the Association of Evaluation and Accreditation of Engineering Programs (MÜDEK) and was granted the label EUR-ACE, valid through Europe. In addition to the undergraduate program, our department offers thesis or non-thesis graduate degree programs (MS).
Organizational Unit
Software Engineering
(2005)
Department of Software Engineering was founded in 2005 as the first department in Ankara in Software Engineering. The recent developments in current technologies such as Artificial Intelligence, Machine Learning, Big Data, and Blockchains, have placed Software Engineering among the top professions of today, and the future. The academic and research activities in the department are pursued with qualified faculty at Undergraduate, Graduate and Doctorate Degree levels. Our University is one of the two universities offering a Doctorate-level program in this field. In addition to focusing on the basic phases of software (analysis, design, development, testing) and relevant methodologies in detail, our department offers education in various areas of expertise, such as Object-oriented Analysis and Design, Human-Computer Interaction, Software Quality Assurance, Software Requirement Engineering, Software Design and Architecture, Software Project Management, Software Testing and Model-Driven Software Development. The curriculum of our Department is catered to graduate individuals who are prepared to take part in any phase of software development of large-scale software in line with the requirements of the software sector. Department of Software Engineering is accredited by MÜDEK (Association for Evaluation and Accreditation of Engineering Programs) until September 30th, 2021, and has been granted the EUR-ACE label that is valid in Europe. This label provides our graduates with a vital head-start to be admitted to graduate-level programs, and into working environments in European Union countries. The Big Data and Cloud Computing Laboratory, as well as MobiLab where mobile applications are developed, SimLAB, the simulation laboratory for Medical Computing, and software education laboratories of the department are equipped with various software tools and hardware to enable our students to use state-of-the-art software technologies. Our graduates are employed in software and R&D companies (Technoparks), national/international institutions developing or utilizing software technologies (such as banks, healthcare institutions, the Information Technologies departments of private and public institutions, telecommunication companies, TÜİK, SPK, BDDK, EPDK, RK, or universities), and research institutions such TÜBİTAK.

Journal Issue

Abstract

Bilimsel yazılımın bir parçası olarak bilişsel modelleme insan beyninin çalışma şeklini farklı soyutlama seviyelerinde ortaya çıkartmaya uğraşır. Bilimsel modellemenin diğer alanlarında yazılım mühendisliğiyle ilgili çalışmalar yapılmış olunsa da, bilişsel modelleme yazılım mühendisliği bakış açısıyla değerlendirilmemiştir. İlgili noktaları belirlemenin yanı sıra; geliştiriciler ve modelleyicilerin, ya da yüksek düzeyli bilişsel modelleyiciler ile bilişimsel nörobilimcilerin yazılım mühendisliği pratikleri arasında bir fark olup olmadığını görebilmek için bilişsel modelleme araştırmacılarına uluslararası çevrimiçi bir anket düzenlenmiştir. Bilişsel modelleme alanındaki araştırmacılar – diğer bilimsel yazılım alanlarında olduğu gibi – çalışma takımlarındaki sık değişikliğin problem oluşturduğunu, gereksinimleri belirtmenin zor olduğunu, belgelemenin gerekli olduğunu düşünmekte ve kendi yazılım mühendisliği pratiklerini geliştirmek istemektedirler. Katılımcılar yazılım mühendisliği pratiklerinin kendi işleriyle alakalı olduğunu düşünmelerine rağmen aşinalıkları ve kullanım düzeyleri versiyon kontrolü dışında düşük. Geliştiriciler ve modelleyiciler arasında modelleyicilerin doğrulamaya daha fazla değer verdiklerini belirtmeleri dışında önemli bir fark gözlenmemiştir. Benzer şekilde, yüksek düzeyli bilişsel modelleyiciler ile bilişimsel nörobilimciler arasında da yazılım mühendisliğini pratiklerinin kullanım düzeyi açısından bir fark gözlenmemiştir. Ancak, daha büyük takımlarda çalışan araştırmacılar doğrulama ve sağlama tekniklerini küçük takımlarda veya tek başına çalışanlara göre daha fazla kullanmış, ve daha büyük kullanıcı tabanı olan uygulamalar araştırmacının sorun ve hata takibi tekniğini kullanımını arttırmıştır.
As an instance of scientific software, cognitive modelling is used to reveal how brains work in different levels of abstraction. Although there have been studies of software engineering practices in other domains of scientific modelling, cognitive modelling has not been inspected from a software engineering point of view. An international online survey with cognitive modelling researchers has been carried to pinpoint relevant points as well as to see whether there were any self-stated differences between developers and modellers; or between high level cognitive modellers and computational neuroscientists in their software engineering practices. It has been found out that researchers in cognitive modelling, as in other scientific software domains, find frequent changes in teams to be problematic, specifying requirements to be hard, acknowledge the need for documentation and want to improve their software engineering practices. Participants find software engineering practices relevant, but their familiarity and level of use is lower, with the exception of version control and change management deemed both relevant and practiced. There are no significant differences between developers and modellers except for the observation that modellers stating themselves as more appreciative of validation. Similarly, no significant differences have been found between high level cognitive modelling researchers and computational neuroscience researchers on their stated level of use of software engineering practices. However, researchers with larger team sizes use validation and verification more than those in smaller teams or working alone and larger user bases enhance the researchers' use of issue and bug tracking.

Description

Keywords

Bilgisayar Mühendisliği Bilimleri-Bilgisayar ve Kontrol, Computer Engineering and Computer Science and Control

Turkish CoHE Thesis Center URL

Citation

WoS Q

Scopus Q

Source

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Issue

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0

End Page

72