Varol, T. EfeGraphic Design2024-07-052024-07-05201211877-042810.1016/j.sbspro.2012.08.182https://doi.org/10.1016/j.sbspro.2012.08.182https://hdl.handle.net/20.500.14411/1435Graphics design education should aim to prepare the student for the existing graphics and advertising market. It is assumed that it does. However, graphics design today is fairly wide, flexible and experimental. Such experimentalism may carry graphics design far beyond conventional two-dimensional design. Combining three-dimensional design with computer games, website interface requirements and the discipline of animation, new products can be created. This study deals with the developing graphics design world, graphics design education and different levels of graphics design requirements within the sector. Differences between the education in the university and the requirements within the sector will be analyzed. (C) 2012 Published by Elsevier Ltd. Selection and/or peer review under responsibility of Prof. Ayse Cakir Ilhaneninfo:eu-repo/semantics/openAccessIndustrial design educationproduct designdigital visualization3D modelingdesign processProblems Encountered by a Newly Graduated Graphics DesignerConference Object51416419WOS:000316256000074