A User Task Design Notation for Improved Software Design

No Thumbnail Available

Date

2021

Journal Title

Journal ISSN

Volume Title

Publisher

Peerj inc

Open Access Color

GOLD

Green Open Access

Yes

OpenAIRE Downloads

OpenAIRE Views

Publicly Funded

No
Impulse
Average
Influence
Average
Popularity
Average

Research Projects

Journal Issue

Abstract

System design is recognized as one of the most critical components of a software system that bridges system requirements and coding. System design also has a significant impact on testing and maintenance activities, and on further improvements during the lifespan of the software system. Software design should reflect all necessary components of the requirements in a clear and understandable manner by all stakeholders of the software system. To distinguish system elements, separation of concerns in software design is suggested. In this respect, identification of the user tasks, i.e., the tasks that need to be performed by the user, is not currently reflected explicitly in system design documents. Our main assumption in this study is that software quality can be improved significantly by clearly identifying the user tasks from those that need to be performed by the computer system itself. Additionally, what we propose has the potential to better reflect the user requirements and main objectives of the system on the software design and thereby to improve software quality. The main aim of this study is to introduce a novel notation for software developers in the frame of UML Activity Diagram (UML-AD) that enables designers to identify the user tasks and define them separately from the system tasks. For this purpose, an extension of UML-AD, named UML-ADE (UML-Activity Diagram Extended) was proposed. Afterwards, it was implemented in a serious game case for which the specification of user tasks is extremely important. Finally, its effectiveness was analyzed and compared to UML-AD experimentally with 72 participants. The defect detection performance of the participants on both diagrams with two real-life serious game scenarios was evaluated. Results show a higher level of understandability for those using UML-ADE, which in turn may indicate a better design and higher software quality. The results encourage researchers to develop specific design representations dedicated to task design to improve system quality and to conduct further evaluations of the impact of these design on each of the above mentioned potential benefits for the software systems.

Description

Cagiltay, Nergiz/0000-0003-0875-9276

Keywords

UML-Activity diagram, Software quality, Software design, Player task notation, Defect detection performance, Human–Computer Interaction, Electronic computers. Computer science, Software quality, QA75.5-76.95, Software design, Player task notation, Defect detection performance, UML-Activity diagram

Turkish CoHE Thesis Center URL

Fields of Science

0202 electrical engineering, electronic engineering, information engineering, 02 engineering and technology

Citation

WoS Q

Q2

Scopus Q

Q1
OpenCitations Logo
OpenCitations Citation Count
1

Source

PeerJ Computer Science

Volume

7

Issue

Start Page

e503

End Page

Collections

PlumX Metrics
Citations

CrossRef : 1

Scopus : 1

Captures

Mendeley Readers : 30

Page Views

16

checked on Feb 04, 2026

Google Scholar Logo
Google Scholar™
OpenAlex Logo
OpenAlex FWCI
0.29113014

Sustainable Development Goals

2

ZERO HUNGER
ZERO HUNGER Logo

3

GOOD HEALTH AND WELL-BEING
GOOD HEALTH AND WELL-BEING Logo

5

GENDER EQUALITY
GENDER EQUALITY Logo

6

CLEAN WATER AND SANITATION
CLEAN WATER AND SANITATION Logo

11

SUSTAINABLE CITIES AND COMMUNITIES
SUSTAINABLE CITIES AND COMMUNITIES Logo

14

LIFE BELOW WATER
LIFE BELOW WATER Logo

15

LIFE ON LAND
LIFE ON LAND Logo

16

PEACE, JUSTICE AND STRONG INSTITUTIONS
PEACE, JUSTICE AND STRONG INSTITUTIONS Logo

17

PARTNERSHIPS FOR THE GOALS
PARTNERSHIPS FOR THE GOALS Logo