Browsing by Author "Çelebi, Remzi"
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Conference Object Citation Count: 0Mobile Prisoner's Dilemma Game Played On Diverse Habitats(Ieee, 2011) Celebi, Remzi; Kilic, Hurevren; Computer EngineeringPromotion of cooperative behavior in Prisoner's Dilemma (PD) game while players that are allowed to move between different gaming environments (i.e. habitats) is investigated. The stochastic mobile model under study is realized over connected habitats that are situated on a two dimensional grid environment. The players appearing in the same habitat are allowed to interact with their immediate neighbors. Mobility of a player is defined as movement from its habitat to another based on both obtained payoff and randomly assigned habitat diversity values. By the end of extensive experimentation, it is concluded that player mobility is an effective factor that contributes to promotion of cooperation in spatial evolutionary games. Also, even for higher values of temptation of PD game, habitat diversity supports and triggers a collective resistance for the emergence and promotion of cooperative system behavior.Conference Object Citation Count: 0Peer-Con: A process contracting overlay(2008) Çelebi,R.; Kiliç,H.; Computer EngineeringA peer to peer process contracting overlay what we call Peer-Con is developed. The system is an extension of Java Agent Development Framework (JADE) and uses IEEE Foundation for Intelligent Physical Agents (FIPA) Agent Communication Language (ACL) standard. Cost aware flexible representation of process capabilities; description of an operator to decide on whether given capabilities turnout to an agreement or not and self organization of peer connectivity for better contracting performance are distinguishing features of the system. The system can easily be adapted to different domains while the core functionality remains the same. Practical use of Peer-Con is shown by an application from Digital Signal Processing Module (DSPM) product planning domain. © 2008 IEEE.Conference Object Citation Count: 0Peer-Con: A Process Contracting Overlay(Ieee, 2008) Celebi, Remzi; Kilic, Huerevren; Computer EngineeringA peer to peer process contracting overlay what we call Peer-Con is developed. The system is an extension of Java Agent Development Framework (JADE) and uses IEEE Foundation for Intelligent Physical Agents (FIPA) Agent Communication Language (ACL) standard. Cost aware flexible representation of process capabilities; description of an operator to decide on whether given capabilities turnout to an agreement or not and self organization of peer connectivity for better contracting performance are distinguishing features of the system. The system can easily be adapted to different domains while the core functionality remains the same. Practical use of Peer-Con is shown by an application from Digital Signal Processing Module (DSPM) product planning domain.Conference Object Citation Count: 2Process matchmaking on a P2P environment(Ieee Computer Soc, 2006) Celebi, Remzi; Ellezer, Huseyin; Baylam, Cemi; Cereci, Ibrahim; Kilic, Hurevreni; Computer EngineeringA process matchmaking environment based on P2P architecture and Gnutella protocol is established Java Agent Development Framework (JADE) is used as middleware. The processes are modeled as one-input transition systems augmented by goal state descriptions. A polynomial-time algorithm for handling matchmaking of peer process encounters is developed The environment can easily be customized to a specific application domain by simple user-interface modifications and through the development of related state ontologies.